Balance, Distort en Rollin Waves

Balance

You can change a mono-wave into a stereo wave. If you listen the sound through the headphones, you can hear the sound from a certain direction. You can specify the direction by a angle. The angle can be constant or a envelope so you can hear the original sound from left to right for example. There are choices how to generate balance:

Time difference is the most important feature to hear a sound from a certain direction. It is almost as real.

Distortion

To distort a wave you always need a distortion-envelope. Each value of the original wave is put at the x-axis of the envelope, the highest values at the right the lowest values at the left, the new values are the corresponding value at the y-axis. For each x-value there belongs a y-value. So each old value is converted to a new value.

Rolling in Waves

This is a special function. You take a cilinder and roll the wave around the cilinder, the wave is written and mixed to the cilinder. At last the cilinder is cut and fold out, this result is the new wave. You specify the length of the new wave, this is the circumference of the cilinder. You also specify the start and end.
Last updated: 1-12-2025